Libraries
Search and use ready-made assets, and what happens when you share your own.
The Cyrus library is a catalogue of assets you can use in your mods: textures, sounds, models, motion clips, flipbooks and effect presets.
Finding and using assets
Open the library from a studio or a project. Search by words or tags, preview an asset, and choose Use in project. The asset is copied into your project and stays there. Which assets you can use depends on your plan: the Sound Library comes with Saka and up, the Texture Library with Roku.
Licence
Everything in the community library is CC0: free to use, no credit needed. Cyrus does not include assets that need attribution. Each entry shows its licence tier and the game versions it fits.
What if an asset is removed later
If an asset is taken down, your mod keeps its own copy and keeps working. You are told if something you used was removed.
Sharing your own
Assets you make in a studio can be added to the library after they pass the filters. See safety and licensing. Your Account page shows what you contributed and its state: published, in review, held or removed.
Not everything is here yet
Some collections are waiting for licence checks and are not available. They are not shown rather than shown and blocked. Coverage is largest for Minecraft; other games are coming soon.
Open a Nxeon support ticket and tell us the project name. We can see your build details when you open it from the build page.